Wednesday, December 29, 2010

Friday, December 24, 2010

Merry Christmas, Happy Yule, I'm moving!

I hope everyone is having a blessed holiday. I've got, as usual, a ton going on and plans for tons more :D
This blog is moving to wordpress as soon as I'm comfortably familiar with the interface and satisfied with the layout. Exporting the previous posts is already done. Am proud :D
I'm also starting a music venue/artist/DJ/Itookpicsofmedancingsomewhere blog on wordpress.

I really think the new year is going to be amazing and I hope it is for all of you.

Sunday, December 12, 2010

Today I built...

This is an interior view of what will be The Rabid Pixie. 'But Tormie, what's The Rabid Pixie?'
I'm so glad you asked!
The Rabid Pixie, name courtesy of the stunning Amaranthim Talon, will be a novelty shop, of sorts. If you're familiar with 'Spencer's' in the U.S. you'll get some idea. Only there will be some furniture and other contraptions along with 'racier' (read: sex toys) gifts and clothing.
It's a modest sized build, with a few nooks. Styled a bit like a tiny castle (thank you 'Jaycee Tearfall' for the awesome textures!) with a simple wooden stair and barred windows. Sort of gives it a dungeon-y feel.
It is a very simple build, at present. Not very complicated at all, but I'm still patting myself on the back for completing the main build in less than a day.
Decorating will follow and products are being...erm...field tested as Research and Development are extremely important ^.^

Thursday, December 9, 2010

On the burning of bridges

It sucks, but sometimes it's necessary to enable us to move on and enjoy the things that bring us joy.
It sucks, but it's the right thing, even if it hurts and the anger and confusion wells up and all you want to do is scream, "Why are you such a fucking coward? Why wasn't I good enough? Why weren't you good enough?"
It sucks, but 'in time' the pain and insecurity fades away and you don't feel like you did something wrong when you know you weren't even given the chance to.
It sucks.
It sucks.
It sucks.

The roof, the roof, the roof is on fire!

Fooled you! It's not really on fire, but what it is, is finished. All done. Ktxbai.
I don't have anything else to really say about it. It's done. *dances*
Doors next and maybe some ornamentation and I might can call this build 'almost done'. Go me ^.^

Sunday, December 5, 2010

So, Tormie, what the heck are you up to?

I haven't posted in weeks! This is terrible, but I swear there's a good reason.
Two or three of them, actually.
In addition to the sim continent I'm planning, I've come up with...something big. Like, gigantic. That I can't talk about, yet. But it's exciting! And new! and omg, when I get to thinking about it I just sort of bounce and squee and then my brain fizzles at the vast amount of work in front of me. So, yea. That's one. Also, one that I AM going to talk about is pretty large, and I'm not sure where I'm going with it, yet, but it's a 'I must build' sort of thing.
Off and on I've been playing this kinda crappy (yet addictive and time eating) vampire/lycan game on the interwebs. It got me thinking about my time in Bloodlines in SL and the relationships and plain old fun I had with my clan members. I really enjoyed the clan aspect of it, but really couldn't have cared less about the minions and whatnot. Well, I do like minions, but you know what I mean.
Anyway! Reminiscing on the community and RP aspects, I got to thinking about some of the sims my clans used to utilize for the 'family' and I had several thoughts "Yanno, I could build a vampire sim." "I want to do vampire RP again" "Oh, look! Skittles!"
You get the idea. Well, I guess *I* got the idea. So, in one of my sandbox grids, a vamp sim is being born.
What I'm doing today though, is building a hospital. For another RP sim that isn't mine. Here's a pic of the build site. Don't laugh at my ambulance, I needed something for scale :D can laugh. I keep giggling at it.

Thursday, November 25, 2010

Itty Bitty Gothic Prefab of Almost Doneness \o/

We still lack a front step, but the build is otherwise complete.

Second floor Balcony of Awesome Balconyness
Stair of Spiralyness

Trapdoor of Trappyness ^.^

Houston, we have a problem. I can't package it and sell it. I've tried it in a box and in a rezzer and the problem I'm having is that everything scripted (all the doors of Epic Dooryness - trapdoor and cell included) only stay positioned and open and close properly if the castle is oriented to face north. I've tried linking the doors and unlinking the doors and repositioning and resetting the scripts and I just don't know what else to do. I'm guessing there's some voodoo script magic I'm supposed to do here, but uhm...I'm proud I got scripts in the doors.
So, cute lil castle, almost ready for anyone who only wants to live facing north x.x
Perhaps a voodoo script magic faerie will descend upon me while I'm finishing the stair and modding textures for the second floor.

Wednesday, November 24, 2010

Super Quick Squee Blog!

Among the items I've been waiting for Emo-tions to bring over from the old world, the combat kilt was a mainstay in my SL wardrobe. So versatile and so hot. One of the first articles of clothing I bought when I got serious about being 'in'.
Totally made the girly squee noise when I found it.
That's all.
Oh! Castle update: OMG it's almost done! Just needs doors. *dances* So exciting. Pics later ^.^

Sunday, November 21, 2010

Itty Bitty Gothic Prefab

So, last night I was laying on the floor fiddling with prims and though "Hey, why not a castle?" So I roughed one out, there on the floor. Teeny little prim castle. When it was 'done' I dragged it up to my junk drawer...erm, building platform and made it big. Well, that was not good. I didn't want a bunch of megaprims and when I stretched up so the max size of prim was 10 meters, the area between the ceilings and floors was like, 2 meters.
Not even sure tinies would've wanted to squeeze in there. So, I scrapped it and started over with bigger prims, scaled to me. I'm kinda short, as most are aware (I think 6' 1'' is plenty tall, but eh, whatevs) so maybe the ceilings are still a little low, but it's my Itty Bitty Gothic Prefab and I love it.

Here is a front view. Notice there are no windows. I realize not having windows is a security measure, but there's also a big old balcony (unfinished) on the second floor. It's my Itty Gothic Prefab; it'll be windowless yet insecure if I want it to be. Stairs also unfinished (read: nonexistent), but with the exception of those and the balcony - OH! and lack of door - everything inside and out is finished and textured (I'm shocked, too).

Comfy dungeon with owner-lockable cell. Awesome!

Second floor, much the same as the first floor/entry level.

And the roof with wicked neat turret-y things.

I haven't worked out travel between levels. The footprint of the house is roughly 20x25 meters, so it really is 'itty'. Am percolating ideas for stairs, but may wimp out and use floor to floor teleporters. Will see. Also, I'm already having ideas for my Godawfulbig Gothic Prefab Castle ^.^

Monday, November 15, 2010

Built like a brick sh...Victorian

Quickie post to show off the progress of the Vickys. After struggling with actually finding natural sidings and attempting to texture Vicky Green with them, I had a brainstorm *ding*. There are totally brick Victorian houses. And I knew this, but the vision of the finished home always had siding. I dunno. I'm slow to change ^.^
Given that, though the houses tend to be just as - if not more in some cases - ornate as their wooden counterparts, yet relatively 'flatter' and less sprawling, I did some adjusting on some of the walls. Where floors tended to jut out a bit, I deleted here and there and shuffled prims around. One room lost a window and a little bit of space, but it's all flowing together nicely, still, I think.
I am giving myself a challenge! Since the only real work left now is roofing, I'm giving myself 3 days (yes, three!) to finish this version of the house (after only *cough5cough* months).
It would be absolutely fantastic to get the other three versions textured and planted and landscaped by December 1, and I'm going to keep that in mind, but I've committed to the Christmas Hunt and the prizes for that have 10 days to manifest ^.^ (omg deadlines!)

Here is Vicky G in her unfinished but way more textured glory.

Saturday, November 13, 2010

One Step at a Time

For the cool cat who's buildin' a world so I can build my own.

One Step at a Time
by Joseph Morris

In the morning with the journey all before us on the road,
It takes courage to begin, that is sure;
For the first step is the hardest, and we always think the load
May be greater than we've power to endure.
When the first mile lies behind us we can say, "Now that is done,
And the second and the third will soon be past."
So we trudge on through the noontime, and the setting of the sun
Finds us coming to our stopping-place at last.

When a man would climb a mountain he's appalled to see the length
Of the slope that reaches up into the sky;
But he starts, and with the climbing he will find he's gained the strength
To attain the very top, however high.
For the climbing of a mountain takes but one step at a time--
Who has courage to do that will reach the goal;
He will stand upon Life's summit and will know that joy sublime
Which is his alone who dares to prove his soul.

Presents for me and a little exploring

As I was wrestling with the MLP on my gazebo and getting a bit irritated, I took a look at myself and though "Self, you need some new hair." Shopping makes me less irritated, so I agreed with me and off I went to seek new hairs at Emo-tions. Found some! Also found a lovely new pink outfit that I had to have.
With new hair on head, I debated going back to work, but eh, didn't feel like it and after a discussion about RP sims with a friend, I realized I hadn't been to see Hawk and Raivynn's Falcon Crest Village since it had gone through a rebuild.
Wow. Sooo pretty and just begging picture taking.

I'm a huge fan of flowers everywhere and they are all over the place. Tons of intimate little settings are sprinkled about the area amongst flowers and trees.

I wandered around for a while and came across the bathhouse. Not needing a bath, I didn't take one, so no pics of that; sorry ^.^ I freshened up a bit and rolled on.

Ohh, fresh fruits and veggies. They looked so yummy and no one was around...I may or may not have shoplifted a bit here and enjoyed a shiny, red apple.

Possibly feeling guilty after a little criminal behavior, the tavern I sought refuge in seemed a good place to nap. They might want to see about a bartender who knows when to cut a girl off.

Thursday, November 11, 2010

Just for a moment, but not just for today.

I couldn't do anything but stand and look and feel and that's all that needed to be done.

Tuesday, November 9, 2010

Two, two, two blogs today!

After much swearing and some crashes, I've finally managed to shove two couples anims into the gazebo and they're working where they ought to. My balls aren't flying off into space somewhere after I reset the scripts. (This is where you say 'Yay, Tormie!')
Here are my alt and me.

Isn't he a handsome thing? No idea why he's bald. He has hair. I think he's sulking because I haven't been working on sexy furniture for a while.
Anyways! After searching high and low Inworldz and not finding any full perms or copy/trans couple dances, I lamented to my dear friend Amaranthim who reminded me of the TGIB blog. I have mentioned this blog before. Oh em gee. What a fantastic resource and a really touching blog. Google Thunder Grapes I Beckon if you haven't heard.
Not only did I get three great couple anims that are perfect for My Little Gothic Gazebo, I spotted some great model poses that will make my picture taking Inworldz super, duper awesome.
Oh, and what the heck am I wearing? It's another cutie holiday outfit by Dark Langdon. There's even a lil beret ^.^ I suspect he'll be advertising on the forum soon. Watch for 'em!

I can do anything that I want, 'cause look...

Since I found my way to Inworldz I've been making. A lot. I make this and that; the sorts of things I would like and think people would like to have. So always when I'm working, I'm thinking, if I were not me, would I want this enough to buy it? Is it good enough? I scrap stuff and start over a LOT and I only build or mess with drawing things when I feel like it. I produce a fraction of what I actually start, but I'm always thinking, thinking 'if I were not me, would I want this?'
Last night I was watching my favorite anime (the best anime EVER!!!) and I was inspired to make. I made something that has nothing to do with anything. It isn't made with anyone but me in mind. I made something that's not perfect. The top has horridly matched seams on the sides and the skirt doesn't even have the most basic of texturing, but the sword is badass and I feel AWESOME. It's all for me, 'cause I can do anything that I want.
I made a quickie pose in QA to show off my sword handlin' abilities and will make more poses. Must commune with my zanpakuto, after all. (That's not nearly as dirty as it sounds)
So, here, look!

Saturday, November 6, 2010

My Little Gothic Gazebo

My Little Gothic Gazebo is my first gazebo of any kind. I like gazebos and they're very useful, but I always figured if I really, really needed a gazebo, I could find one pretty easily so I never said 'Hey, I reckon I'll make a gazebo, today.'
This was an accident. While drooling over my new textures from Twisted Thorn I discovered the lacy, leafy brassy textures that I imagine are meant for gates and whatnot and thought, that'd make a neat dome, much like the one on this gazebo which I would also love to make a version of with the stony, viny pillars that support the intricate metal dome.
I slapped that sucker on a half sphere prim and said 'Oooh, tha's nice' and My Little Gothic Gazebo was born.
Now that My Little Gothic Gazebo is a gazebo and not just a half sphere prim, I am wrestling with MLP to make it menu driven. Tedious work, but not as tedious as animations, so I plug along 'cause I'd much rather be doing this than that O.O
I can't wait to plop a couple of these suckers on the ground among the billions (ok, tens) of trees. Not sure but they might be nice additions to the house parcels. Will have to see when the houses are done. Anyone wanna kick the house building fairies in gear and get them on that?

Monday, November 1, 2010

I promised! I did some stuff and then I got thinky.

Trees. Oh em gee. Do I ever have some trees. I spent the last several hours placing 5 different types of the most perfect trees I'd found on my tree search and then decided I needed more.
That is one of the first things I envisioned for Della Luna. Lots and lots of trees. BIG trees. Lots of big trees.
After planting one of the newest trees in a few spots I had a Great Big Idea. Aka "WTH was I thinking when I put the home parcels all high up in the air?"
So, mid-planting, I started terraforming. The sim should have a much smoother look now, but I've gone and changed the entire future of the continent. Oi.
That got me to thinking, too. When I started this blog, it was with the words 'future of my Wonderland themed sims'. That hasn't changed, but what does it mean? Anyone at all familiar with Alice's world definitely has an idea, and probably can conjure up all sorts of imagery when they think 'Wonderland'. I know I do, but I'm not sure it's what people are expecting. When I say theme and as I'm working on This and That and folding it all together into a Thing. I am trying to express a feeling. What is Wonderland?
For me, above all, it's beauty. It's everything. Everything beautiful, only sort of strange. Maybe a little wrong. Like looking at a thing with your head tilted at 90 degrees. You know what you're looking at. You've seen it before, but maybe your eyes go a little buggy because this perspective isn't quite right. You want to reach out and turn the thing, but you can't because it's already exactly as it should be. It's you that needs fixing.
Wonderland is a reflection of us at 90 degrees. It's a little dark, and a little wrong, but it's ultimate beauty when we see it for what it is. When we see that it's not what we're looking at but how we're looking at it that makes all the difference, we are making real and unreal irrelevant.
In Wonderland, some things are too big, some things are too small and some things are just right, but they're all just exactly what they are.
I don't want to create an environment that is a caricature. I don't want a cartoon. On Della Luna and the future Della Luna 'fantasy' estates, you won't find ostensibly dark and twisty imagery. (At least not until the castles are built on future sims)
You're going to be surrounded by the feeling I have when I tilt my head right side up again and see things as they want to be seen; what they are.
There is certainly a lot of work to be done, but just look at these trees ^.^

Sunday, October 31, 2010

That's all there is and there isn't anymore...I think. Maybe...

I don't know. I think I might be done. Giving up. Throwing in the towel. Poking the fat lady 'til she sings. I thought I could do this, but I look around in awe at all these amazing people around me. Don't measure up? I'm not even worthy of the same ruler. Not 'creatively' or 'professionally' or 'personally'. Some women are Mona Lisa, I'm finger paints.
I can't stay motivated, can't stay healthy, can't stay happy. I don't feel like doing anything. Care about something for a minute and then just burn out. Like, something will fire me up and I'll feel so strong and ready and then, I just sit and ache. If it's not physical pain, it's emotional and I think it's got me all broken.
So I've never been a 'social butterfly'. I still need people sometimes. Need to be around them and to laugh and play and think less. People even seem to like me a little, and that's really nice. I like lots of people, too. So, I'm lonely because...?
I'm just missing something. Everything just seems so damn hard. I don't know. I think I'm too much work. Or maybe I'm doing too much work. I am chasing, and that just doesn't sit well with me. Why do I have to do the work? If I want to be around people I enjoy being around, I have to go after them. Invite them, stalk them, prod them. Whatever. I hate it. I hate bothering people and I hate being incomplete so people won't know that I'm really not cool and I'm not really fun and I'm probably in tears even though they're seeing me smile. I hate feeling like if I stayed or went it really wouldn't matter. That sure, folks are happy to see me and some would even love to get in my pants, but if I wasn't around there would be someone as good or better to take my place. Probably better.
I ache with all this inside me and it can never come out. There isn't a place for it. Not in real life, not in SL, not in IW. How many other places can I put myself out there and find out the same thing? There isn't a place for me anywhere. So I think I just want to log out.
And then I get an IM, lol. How are you feeling? And I laugh, and I'm bawling and laughing at the same time and I think how stupid I am for being so down and selfish and self-involved and I wonder how long that feeling will last.
I hate whining and whiny people. I don't wanna be a whiny person. I don't want to quit but I don't know if I can find enough reasons to stay. I don't even know what the hell I'm looking for so I probably should just shut the hell up.
I can't seem to do that, either. Will practice.

Saturday, October 2, 2010

Ten of my reasons for staying Inworldz

I can't put into words how important this is for me. So, just a pic, tonight.
Taken at Roadhouse on Southern Comfort.

Friday, October 1, 2010


Omgosh, I missed hunting! I think I'm nearly through the Halloween Hunt and I'll be bloggin' my goodies over the weekend, but I had to show this off.
I believe I have found my Halloween costume (possibly what I'll wear for the majority of the month ^.^)
This is Mmmeow in black from Deviant. I swear I barely escaped that sim with wallet intact.
The suit is a skin and prim ears and I am happy to report I still look mostly like me :D

Mmm, shiny.

Tuesday, September 28, 2010

The WTF Ladder: Revisited

Remember that ladder tut? It so isn't a video. I don't know what the hell I was on when I looked at it the first time, but that little voice? Doesn't exist.
Anyway, despite the fact that it isn't a video and I might be schizophrenic, I did kick that tutorial's ass.
I didn't, in fact, make a ladder. I didn't wanna. I made a few random objects, uploaded to see how they look inworld and promptly got kicked outta my own sim and then outta Sandbox 1. The latter was a quite cordial kicking, the former not so much.
I can't seem to sleep so I'm up at 2 a.m. blogging while my poor, nekkid opensim avatar stares a pile of sculpts. It's ok that she's nekkid, she's the only one who exists in her world. ^.^
No need to cover the eyes of impressionable children. I have artfully placed an unused sculpty prim for the snapshotty purposes.

These are rendering so nicely, even in Imp which tends to give me problems with sculpts. With graphics slider on low, and cammed out until I disappear at 32 meters, the sculpts look PERFECT. I dunno what they are, but they're perfect whatevers they are ^.^
I am so absolutely thrilled to have this technique under my belt. The only problem is, as with everything I learn, it opens so many doors to new projects.
I'm going to have to start seriously considering the making of lists.

Monday, September 27, 2010

Another finished project, could it be?

Oh, aye.

A sneak preview of my Halloween Treasure Hunt prize finished just in time for the, uh, hunt.

Sorry, there's no creepsome-yet-cute girl in the treasure chest. There is, however, the Twisted Comfort Tree with sit pose overlooking the Twisted Comfort Casket with comfy lay-down pose and fog I made all by m'self. ^.^

Add Image

Thursday, September 23, 2010

Houston, we have railings!

Ok, so. I've been using Blender forever. I'm pretty darn good at makin' all sorts of sculpts, but until recently very precise edges and 'things that look like ladders' and other such configurations completely mystified me.
I've been working on the interior of Vicky Green and having found a really awesome sculpted staircase all I needed was some sort of railing around the perimeter of the open space above the entrance 'hall' of the house. I'd used a 3-post railing for the outside porch area, but I'm becoming prim-conscious again (there are currently over 400 prims on the build parcel!) and wanted something simple with more posts per prim. I had no idea how to make this happen and all my inworld shopping turned up nothing I liked.
I had looked at this tutorial a while back and about the time the little voice says 'collapse the something or other' I had gotten lost. Whatever I had done at that point in the instructions was very, very wrong and looked nothing at all like the demonstration. I missed the class on collapsing the something or others and so, as I often do, I gave up and wandered off to do something else for a few weeks.
While messing about with Rokuro (look 'mara, I spelled it right!) I had a sort of revelation.

I had moved a bunch of little points in Rokuro and made a stack of lines that when imported into blender looks like a nice plateful o' pancakes. Mmmm, pancakes.
The significance of this didn't really hit me until a few days later. With some obsessive compulsive handy work I managed to turn that stack of pancakes into something that closely resembled a stack of very square pancakes.
I uploaded my fabulous new sculpt map and that's where it all went to hell. Sort of. Here is the stack close up with my graphics object slider on about 'medium'. Followed by the same stack at about 6 or 7 meters away.

This will never do. The rail posts that resulted from this mess were absolutely unacceptable. My beautiful 'space in between pancakes' was gone! So, again I wandered off to work on something else - sleep and actual work.
Sometime this morning it dawned on me that I could reproduce this stack within Blender. D'uh, you say? So did I. Looking at what I'd done in Rokuro, I finally understood what the something or others were that I ought to have been collapsing.
13 hours - a full day of work, a fabulous turkey and veggie soup and tons of profanity - later, I had managed about 15 sculpt maps that were completely useless. I learned quite a bit about multires and levels through trial and error, lemme tell you.
And I have this to show for it. Each prim has four posts. The posts are not perfect. No matter what I did, I could not get them to be more 'square' but I'm actually really happy with the way they turned out. They've got sort of a hand chopped wood plankie feel and I think they fit in nicely with the rest of the build...or they will when the rest of the build is finished :D Also they don't turn into a mess of weird flattened arrows until I have cammed quite far out.
I present, La Railing de Tormie.
15 prims including the the banisters up top and the cute lil columns.

P.S. I'm totally gonna go watch and kick that ladder tutorial's ass, now!

Sunday, September 19, 2010


Tonight with the help of Dark Langdon of Southern Comfort I got a little terraforming done on sim. I built the checkered grass and rock textures and I think they're workin'.
In the distance you can see poor Vicky Green thrown unceremoniously in the air for the good of the terraform endeavor, but I believe she'll like her new home in the corner when it's all done. ^.^
Also imported two awesome willows from the TGIB blog. They're floating around back there to the right, and after some more tweaking of the land, I'll begin planting them and mushrooms and lots of flowers...and some stones and maybe a bunny or two and...well, I dunno what else :D
The way I'm closing in the sim corners with megaprims to blend with the terrain has given me an idea of how I'll connect future sims. I should be able to add one at a time without disrupting the original sim's design too much. I hope.

And a bonus vanity shot of me, 'cause I'm just lovin' these dreadlocks from Emo-tions to death.

Friday, September 17, 2010

It's Friday, I'm worn out and emosad and I made a freebie!

I recommend skipping this entry if you hate self-indulgent, emo tripe.

Dropped this in the ladies' freebie shop today. 3 pack of simple lip rings with itty skulls for closures. Is in my little shop, too.

Super cute ^.^

Putting things together does wonders for my mood, but it's just so quiet sometimes that I get irritated with myself. I am overwhelmed by everything I want to accomplish. I have all this stuff in my head that wants to be and I can't stay focused for the loneliness that sneaks out of that little box in the back of my consciousness. It pokes at me and I can hear it giggling.
I have friends. Real and actual friends who love me even when I make them look at me funny. I can usually find them when I need to be around a person or two and that's nice. It helps. But still, they do look at me funny.
This one time, someone didn't. No matter what I said or did, absolutely everything I thought and felt was acceptable. I liked that. I lived then.
I look at what I'm doing, what I'm building. I think about this vision I have and I want to see it done, but then I think it doesn't even matter. Who's going to care? I don't have anyone to really share it with.
I'm doing this for myself, getting it all out a little at a time and mostly having a pleasant time doing it, but I think there has to be more than that and more than the little creature in the box tappity tapping on the lid, waiting for a weak moment to slither out and knock me down.

Saturday, September 11, 2010

Do what you feel in your heart to be right, for you'll be criticized anyway. You'll be damned if you do and damned if you don't." -- Eleanor Roosevel

This quote is in my IW profile, along with some others that express facets o' me in words I could never find. I haven't thought about what it means in some time.

I've been told more than once that I have a 'strong personality'. I think that's just a nice way of saying 'bitch'. Sometimes that's a pretty accurate assessment. I acknowledge it, but I don't pride myself on it. It is what it is.

Recently, I've been very frustrated, feeling like what I have to say is unheard, unimportant. I had begun devaluing myself and questioning my own principles and my tendency to, well, talk a lot. I say a lot of words that, to me, seem very important at the time. Sometimes I worry, slightly, about their reception, but I try not to allow myself to hold back. Or I was trying. I don't care much about criticism. No one can possibly be more critical of me than I am. What I can't stand is a void. The sense that what I have to say is being lost in the ether.

This past week, I had nearly decided to just stop talking. I was ready to shut myself up on my sim and not post on the forum and not visit the populated places. I felt I was watching some folks become so disenchanted with Inworldz because of a few voices that are not at all representative of what I've come to call my home, all the while I was trying to express that they were not representative.

My frustration stemmed from watching calls for limitation after limitation of the vast freedom we as virtual residents enjoy. From watching people wanting to limit my freedom. Calls for rule after rule to tell us how adults should treat and interact with other adults. Calls to make someone else responsible for our successes or failures. I cannot accept this. So, I talked. Precisely and directly, 'cause that's what I do. But the frustration didn't ease. Very few heard me. Some I spoke directly to blatantly ignored what I had to say.

So I was going to be quiet. The frustration is painful and I don't like hurty things. I don't like feeling helpless and that I'm wasting my time. I was going to allow myself to be a victim. I was prepared to sit back and watch. I was tired.

This morning I saw my quote in someone else's profile. That was a jolt. I thought, WTF is wrong with me? If I'm not using my voice when I feel something is wrong, wtf do I have to complain about? In the grand scheme, I'm really nobody special, but I am what I am. And what I am and what I have to say are equally as valuable as anyone else and what they have to say.

"Do what you feel in your heart to be right"

It would be wrong for me to stop talking. It would be wrong for me to stop being myself because of the limitations others place on themselves. If someone doesn't 'get it' now, maybe they will later.

I have to remind myself that some people do hear me and some agree and feel much the same way I do about things and will express similar ideas in their own way. I need to let go of that bit of ego that makes me want to scream 'but I just SAID that' when that happens.

What is right for me is to use my voice when I am moved to do so, and hope that I am listening to those of others. Both are tough commitments to make, but I think I'll manage. After all, I have a strong personality.

Friday, September 10, 2010

Delayed Tormie is delayed

I'm so very good at procrastinating I not only forgot I had a blog, I forgot where it was.
Crisis averted. I am back and I have many things to show you!

First up at Della Luna, the first building I've actually completed Inworldz, my main store location for Delicately Twisted. As we've established I have an extremely poor work ethic, so it is mostly empty. But it's super cute, huh? It might even be all linked together.

Next a couple shots of the Victorian house in progress. I'm a bit further along now, but the process must be recorded for posterity! So, here are my awesome plywood prims. Once I got started it only took a few days to hammer out the basic shape.

And here we are, much farther along. Nearly every prim on the first floor has been replaced, tortured, tweaked and textured. Parcel count at this time is over 300 prims. Oi. Remind me to never again texture with vertical stripes when I can (therefore must) build with actual windows.

As you can see, quite a bit is literally still up in the air, but I'm feelin' pretty awesome about this build. Even more awesome is once Vicky Green is complete, texturing other versions will be a piece of pie ^.^

Monday, July 12, 2010

My Sim, let me show you it ^.^

The future of my Wonderland themed, residential sims in Inworldz begins here on this desolate (yet slightly terraformed) plain.

Feel free to stop by Della Luna and chat at me if you find yourself Inworldz. I love taking breaks :D