Thursday, December 9, 2010

The roof, the roof, the roof is on fire!

Fooled you! It's not really on fire, but what it is, is finished. All done. Ktxbai.
I don't have anything else to really say about it. It's done. *dances*
Doors next and maybe some ornamentation and I might can call this build 'almost done'. Go me ^.^

Sunday, December 5, 2010

So, Tormie, what the heck are you up to?

I haven't posted in weeks! This is terrible, but I swear there's a good reason.
Two or three of them, actually.
In addition to the sim continent I'm planning, I've come up with...something big. Like, gigantic. That I can't talk about, yet. But it's exciting! And new! and omg, when I get to thinking about it I just sort of bounce and squee and then my brain fizzles at the vast amount of work in front of me. So, yea. That's one. Also, one that I AM going to talk about is pretty large, and I'm not sure where I'm going with it, yet, but it's a 'I must build' sort of thing.
Off and on I've been playing this kinda crappy (yet addictive and time eating) vampire/lycan game on the interwebs. It got me thinking about my time in Bloodlines in SL and the relationships and plain old fun I had with my clan members. I really enjoyed the clan aspect of it, but really couldn't have cared less about the minions and whatnot. Well, I do like minions, but you know what I mean.
Anyway! Reminiscing on the community and RP aspects, I got to thinking about some of the sims my clans used to utilize for the 'family' and I had several thoughts "Yanno, I could build a vampire sim." "I want to do vampire RP again" "Oh, look! Skittles!"
You get the idea. Well, I guess *I* got the idea. So, in one of my sandbox grids, a vamp sim is being born.
What I'm doing today though, is building a hospital. For another RP sim that isn't mine. Here's a pic of the build site. Don't laugh at my ambulance, I needed something for scale :D
Ok...you can laugh. I keep giggling at it.

Thursday, November 25, 2010

Itty Bitty Gothic Prefab of Almost Doneness \o/

We still lack a front step, but the build is otherwise complete.

Second floor Balcony of Awesome Balconyness
Stair of Spiralyness

Trapdoor of Trappyness ^.^

Houston, we have a problem. I can't package it and sell it. I've tried it in a box and in a rezzer and the problem I'm having is that everything scripted (all the doors of Epic Dooryness - trapdoor and cell included) only stay positioned and open and close properly if the castle is oriented to face north. I've tried linking the doors and unlinking the doors and repositioning and resetting the scripts and I just don't know what else to do. I'm guessing there's some voodoo script magic I'm supposed to do here, but uhm...I'm proud I got scripts in the doors.
So, cute lil castle, almost ready for anyone who only wants to live facing north x.x
Perhaps a voodoo script magic faerie will descend upon me while I'm finishing the stair and modding textures for the second floor.

Wednesday, November 24, 2010

Super Quick Squee Blog!


Among the items I've been waiting for Emo-tions to bring over from the old world, the combat kilt was a mainstay in my SL wardrobe. So versatile and so hot. One of the first articles of clothing I bought when I got serious about being 'in'.
Totally made the girly squee noise when I found it.
That's all.
Oh! Castle update: OMG it's almost done! Just needs doors. *dances* So exciting. Pics later ^.^

Sunday, November 21, 2010

Itty Bitty Gothic Prefab

So, last night I was laying on the floor fiddling with prims and though "Hey, why not a castle?" So I roughed one out, there on the floor. Teeny little prim castle. When it was 'done' I dragged it up to my junk drawer...erm, building platform and made it big. Well, that was not good. I didn't want a bunch of megaprims and when I stretched up so the max size of prim was 10 meters, the area between the ceilings and floors was like, 2 meters.
Not even sure tinies would've wanted to squeeze in there. So, I scrapped it and started over with bigger prims, scaled to me. I'm kinda short, as most are aware (I think 6' 1'' is plenty tall, but eh, whatevs) so maybe the ceilings are still a little low, but it's my Itty Bitty Gothic Prefab and I love it.

Here is a front view. Notice there are no windows. I realize not having windows is a security measure, but there's also a big old balcony (unfinished) on the second floor. It's my Itty Gothic Prefab; it'll be windowless yet insecure if I want it to be. Stairs also unfinished (read: nonexistent), but with the exception of those and the balcony - OH! and lack of door - everything inside and out is finished and textured (I'm shocked, too).

Comfy dungeon with owner-lockable cell. Awesome!


Second floor, much the same as the first floor/entry level.


And the roof with wicked neat turret-y things.

I haven't worked out travel between levels. The footprint of the house is roughly 20x25 meters, so it really is 'itty'. Am percolating ideas for stairs, but may wimp out and use floor to floor teleporters. Will see. Also, I'm already having ideas for my Godawfulbig Gothic Prefab Castle ^.^


Monday, November 15, 2010

Built like a brick sh...Victorian

Quickie post to show off the progress of the Vickys. After struggling with actually finding natural sidings and attempting to texture Vicky Green with them, I had a brainstorm *ding*. There are totally brick Victorian houses. And I knew this, but the vision of the finished home always had siding. I dunno. I'm slow to change ^.^
Given that, though the houses tend to be just as - if not more in some cases - ornate as their wooden counterparts, yet relatively 'flatter' and less sprawling, I did some adjusting on some of the walls. Where floors tended to jut out a bit, I deleted here and there and shuffled prims around. One room lost a window and a little bit of space, but it's all flowing together nicely, still, I think.
I am giving myself a challenge! Since the only real work left now is roofing, I'm giving myself 3 days (yes, three!) to finish this version of the house (after only *cough5cough* months).
It would be absolutely fantastic to get the other three versions textured and planted and landscaped by December 1, and I'm going to keep that in mind, but I've committed to the Christmas Hunt and the prizes for that have 10 days to manifest ^.^ (omg deadlines!)

Here is Vicky G in her unfinished but way more textured glory.